Tuesday, May 10, 2011

Looong time ago on a server far away....

Hi everyone,

I was writing this blog in a Starcraft 2 BETA period, many things were changed frome then. So this post is kind of separator., All posts bellow are from BETA, and from now on I will write about recent starcraft.
However , I am still noob, and I'll never be pro gamer, neither I will gain any pro skills.
Opinions to follow are from noobish side of Starcraft 2 nation. Stay tuned.

Monday, July 12, 2010

Battlefield Stories: AI Level - Very Hard

In my last post I wrote about how Starcraft 2 AI is stupid and predictable. I figured that HARD level have the same pattern and build order. Iz can be pretty painful if you don't push right away. However, if you push you win, if you don't AI will be persistent. So, done deal with HARD level.

Then I tried VERY HARD, the last known level that is not cheating. I was a bit surprised. If you a pro gamer, you can easily skip this article. I know nothing is VERY HARD for you, as your skills are even more then insane. But hey, we noobs can enjoy AI for a while...

Saturday, July 10, 2010

Battlefield stories: Starcraft 2 beta 2 started

Finally it started for EU servers. Still some issues, but looking good.

I tried AI. As I stated in my previous post I was hoping AI to be smarter, to try something new, and thus make mistakes. But no. AI is still brute force. While insane mode is cheating getting more resources and working on full power, I guess that easier levels are just slower program loop. Very predictable...

Thursday, July 8, 2010

Starcraft evolution: Here comes SC2 Beta part 2

Like when you do something to ant nest. Ants increase their speed multiple times and the nest looks like it is boiling.
Few things happened a day before. The EU servers started to roll out newest patch and game upgrade. I have feeling that EU started first. The heat momentarily raised up. Americans used all available resources (despite B.net forum which was still closed) wandering what is happening at the moment. . But, it looks like North American B.net servers now started the game while we in Europe still waiting. Pieces of information is circling around, about new features, balance changes etc. Plenty of materials to keep forums full.

Friday, July 2, 2010

Starcraft evolution: Commentator operational!

Unique people. Commentators, shoutcasters, casters, broadcasters, whatever you want to call them.
I don't know for how long they are around, but I discover them in Starcraft 2 beta. Pretty surprising and exciting for me. They became a part of the big game. It is like watching any other real life sports event. Thanks to high technology, reliable internet services, practical SC2 game features (replays) and sophisticated hardware and software support, this people grab their chance to became famous. At least in gaming community.

Monday, May 31, 2010

Starcraft strategy: Overpower objectivity

Forums are lately concentrated of Bnet 2.0 bashing (lack of chat channels, no-LAN, Activision/Wizzard, international matches). But still, some disappointed players pull out the balance issues. I touched "overpowering" in my older article, but somehow I got to the new point so here is complete title on this issue.

I somehow came to conclusion that game is already balanced for some time. There are still victories for all races. You can find replays and tutorials on almost every units. How to rush with specific unit, and how to defend from it. Almost everything is covered. From classic reaper rush and 6-pool, to more neat Planetary Fortress and Cannon Rush. I have problems with some of them, so normally I did some research for videos, tutorials and strategies on topic that hurts me most...

Friday, May 28, 2010

Starcraft 2 news: Beta phase 1 extended until June 7

As announced on Bnet forums, Blizzard decided to extend phase 1 of beta testing.

We previously announced that the first phase of the StarCraft II beta test would be coming to a close in all regions on Monday, May 31. In order to prepare for the final phase of beta testing, we plan to extend the current phase in all regions until Monday, June 7. After this date, the beta test will be unavailable for several weeks while we make some hardware and software configuration changes for the final phase of the beta test and the release of the game. We plan to bring the beta test back online for a couple of weeks prior to the game’s launch to complete our testing. We’ll have more details to share about when this final phase will begin at a later date.

We’d like to thank all of our beta-test participants for your enthusiasm, dedication, and valuable feedback during the beta test, and we look forward to hearing more of your thoughts on the StarCraft II beta test as the game’s July 27 launch approaches.